RAW developer 1.7.0 – In action movie.

New movie: I made a new movie – would give you a better look at the program and probably my voice is there during the whole show. Does it work? (Grrr – it’s made for 500×374 but comes out different) – Day three with Raw Developer: I feel that colors become more true and the whole image more 3D. It takes some picking but when you’re done it feels great! [flv:http://www.rytterfalk.com/sd14/raw_develop2.flv 500 374]


OLD Text: I downloaded Raw developer 1.7.0 last night, around 03:00 – Linn was making some flowers for a wedding cake and she wanted my company so I did this little movie instead of sleeping. I was very surprised about this little piece of software. I never tried it before and to my big surprise it was developing my SD14 files so so fast! I was truly amazed! This movie was made about 15 min after that I tried it the first time. :)

It’s not very stable, some things I do will absolutely make it crash (the “Adj” menu is one example, maybe the only one) – other than that it feels very fast and adjustments feels like well.. home made sometimes. drag a little and much happens. You can turn off all noise reductions etc – more things to be done than you ever could in SPP or Lightroom.

This would not make me more productive. :D Too much fun. Now sound disappears when I listen to this locally using VLC, but it shouldn’t. So, if sound is gone after 50% then give me a comment about it and I’ll try to remake the FLV somehow. Remember that I’m trying to use low voice, people are sleeping in the same house. :DIt’s some bug making picture squeezed. Hmm.. strange.

About Carl Rytterfalk

Welcome to my blog! I'm Carl Rytterfalk, a swedish photographer who loves everything that is interesting in the world of photography. In 2002 I fell in love with the three layered Foveon sensor and has since then been an addicted user of Sigma cameras. Though I use Canon and Nikon as well. :)
This entry was posted in Flash, Movie, Review, Sigma SD14. Bookmark the permalink.

13 Responses to RAW developer 1.7.0 – In action movie.

  1. spalbird says:

    On my Mac Mini 4G Raw developer is not very fast. The picture is only updated after you release a drag which is very inconvinient when modifying curves and color temperature. The user interface is not very great. The application is too expensive compared to Lightroom which you could purchase for about 100 Euros, education license. As Raw developer can’t substitute Lightroom – there might be a difference in conversion quality. As Raw developer relies on dcraw you have cost free access to same conversion engine, dcraw, which is surprisingly fast.

  2. But you don’t have to pay for Raw Developer. :) You can run it in DEMO mode forever without any crippled functionality. What I want is maybe Sigma to take a closer look to why it’s so fast compared to SPP and make changes to the pretty slow SPP engine.

    :)

  3. Hi Guys,

    I’m the author of RAW Developer and wanted to post just a few notes.
    1) RAW Developer does not use the dcraw engine other than for basic file format support for some cameras. However, the entire image processing pipeline (demosaic processing, ICC based color management, sherpening, noise reduction, etc) is entirely unique to RAW Developer. Acutally, in the case of the SD14 abolutely none of the dcraw code at all is used. Even the file format handling is unique to RAW Developer.
    2)The preview should update while making adjustments such as moving curves or sliders. The Mac mini is a lower end system, but updates should still occure fairly quickly (less than 1 second or so) though they won’t be instant on this system.

    Brian Griffith
    Iridient Digital

  4. I like many aspects of your developer, but these crashes cripples it quite a bit. Is this something due to my machine or is it a common problem that you know about?

    I’m still very surprised about the speed of your software. I’m thinking that you skip lots of noise reduction that SPP and Lightroom does. As long as you stay around ISO100 everything is cool, but higher and it’s not strong enough. (and dead pixel thing)

    One more thing that would make the SD14 raw conversion even more useful, highlights are easily lost, any easy way to bring them back? (like a slider or compressor of some sort).

    Thanks btw for coming over.

  5. I received one other report of similar crashes to yours with the Sigma SD14 just yesterday and was directed to your site by this user. I haven’t been able to reproduce these crashes on my test systems and haven’t received any other reports of crashing problems with RAW Developer 1.7 which has been out for just over a month now.

    RAW Developer offers very advanced noise reduction options (more so than just about any other RAW converter expect perhaps BibblePro which can include full access to NoiseNinja). However, the amount of noise reduction applied can be varied greatly including being entirely disabled. To adjust Noise Reduction to your liking see the “SharpNR” tab pane. Your own custom camera defaults can then be stored on a per ISO basis. The default amount of noise reduction is quite low especially compared to Lightroom. Same goes for sharpening, 4 sharpening methods are available some of them very advanced (such as Richardson-Lucy), but again the defaults are quite low.

    Both hot and dead pixel filters are also provided, however by default both are disabled. Most cameras now do a pretty good job of eliminating hot/dead pixels in camera so these filters are in most cases unnecessary and they do slightly slow processing performance so are disabled by default.

    As you can probably tell RAW Developer isn’t targeted at offering “easy” adjustment, it’s really a more low level tool that offers some advanced adjustments and tremendous flexibility not offered by the more mainstream converters (for example multiple point curve adjustments including individual R, G, B curves, camera space as well as RGB working space curves, CIE LAB curves, 4 different sharpening methods, 2 different demosaic algorithms, full support for ICC color management including user generated custom camera profiles, user specified RGB working as well as output space and so on).

    For highlight recovery you can use the Exposure slider often in combination with a midtone boost using the 3 Brightness sliders on the “Adj” pane, some will just use the Brightness Highlights slider for minor highlight recovery found on the “Adj” pane. A LAB Lightness curve can also be used for highlight recovery (or an RGB curve either in camera linear space by using the “Edit” button on the “In” tab pane which gets you access to the very lowest level of the RAW camera data or RGB working space curve using the “Curves” tab pane).

    The SD14 is a bit of an unusual camera in that the Foveon sensor used is very much different than the Bayer color filters used in most other cameras so getting color and other processing adjustments setup well for this camera is much more of a challenge and some major strengths of RAW Developer (the Bayer demosaic algorithm) aren’t applicable.

    Also note that if you don’t mind a bit smoother, less noisy look (more like Lightroom) you can 1st process your X3F files through Adobe’s free DNG Converter and then load the DNG files into RAW Developer. In the X3F to DNG conversion some additional processing seems to be going on with these files that may provide a better rendering for these files particularly at higher ISO settings.

    Brian Griffith
    Iridient Digital

  6. Thanks a lot for your input. I will try different configurations to see if it’s my computer or other software running at the same time that makes it crash. I will try it on a Macbook Pro as well. (my own system is home built)

    I’ve been playing a lot these days and I found that I see more colors – some less saturated, different hue – and more true to what I think I saw. I will later show some picture examples where I honestly wondered what Lightroom was doing and when looking the same picture with Raw Developer I was really like. Ahh .. :D

    I got some none digital photographers sitting with me and they said the same. Looks less digital – I have a feeling that lightroom by default is boosting greens and reds like crazy and boosting shadow too much. This also takes away the 3D feeling that I now see more of.

    But everything is not glorious. :D – learning curve is tougher and some pictures just don’t go well together with RD. Or I just need to fiddle more. ;)

    one more Q – is there a browser built in? as for now I’m pretty much forced to use LR or SPP in order to find the picture.

  7. Rich Haas says:

    Carl,

    Thanks for the post on Dpreview..I just downloaded RD1.7.0 and
    giving it a go. And I agree a browser would be nice.. :-)

    Take care and happy shooting..
    Danke

  8. Enrico says:

    Hi CArl,

    why didint you use spp 3.0.
    for me, the results are superb and in terms of iq, it outperform all other converter.
    i have a mixed version, old stable build19 that include the latest build 24 converter engine. it is faster than lightroom and as i said, iq is superior, 3d and color rich. why anything else?
    if you interested, feel free to contact me, so i can you tell more about that spp version

  9. I use a Mac. :) There is no SPP3 yet for us. And SPP 2.2 isn’t universal. Very slow computing. And I want control – SPP is easy to use but lacks when you wanna go deeper.

  10. I’m a registered RAW Developer user.

    First off, RAW Developer in its current version DOES NOT give worthwhile results, with out-of-the-camera X3F’s. Green and magenta patches appear, you can see them clearly at ISO 400. They are also there at lower ISO, yet not apparant, until you adjust your image.

    There’s also a whole lotta fine-grained noise. The noise reduction can somehow deal with it, but the colored patches are still apparant.

    The solution is to use the free Adobe DNG Converter app to convert the X3F’s to DNG format. It’s really not all that smoother, just way way better than using the X3F’s in RD.

    Then why use RD?
    It kicks ass! And it is fast as hell;-) Not fast UI-wise, but more conversion wise. And workflow-wise. It’s not a full workflow app like Aperture or Lightroom, but when you learn your way around it, it’s the speediest, charming app you can use to develop your raw files. For me it is rock stable. Very very rarely crashes. It must be your homebuilt Mac that is causing the crahes, Carl;-)

    I initially bought RD to use it with my Ricoh GR Digital. I love that camera, and the images look so much better when developed in RD. RD has wonderful noise reduction techniques that does not, like many competing solutions, make your images look like smudged crap. The images retain most of their detail, while drastically reducing noisy artifacts.

    RD all in all creates a more film-like, ie. natural look.

    When you import images in Lightroom you can choose to have Lightroom conver your X3F’s to DNG on the fly. That might be a solution. Then the DNG’s will be in Lightroom’s library, but you can edit them in RD.

  11. PS: RAW Developer has built-in highlight recovery in the exposure slider. So when you turn the exposure down, you regain a lot of your highlight detail, that you otherwise think was burnt away.

    The reason you’ve not been able to recover highlight detail Carl, is simply because you have to convert the X3F files to DNG. Do it and see the difference. It’s immense.

  12. PPS:

    Enrico > I also fancy the output of SPP. The X3F Fill Light feature is killer. And no need to convert the images to DNG.

    However, on both my macs it is using 30-50% CPU when idle! There are som loops and bugs in that SPP code. That, coupled with the JAVA-uglyfied overall feel of the app, makes me use viable alternatives, like RD and Lightroom.

  13. craig wilkinson says:

    is it just me, or has anyone else tried this:

    if you take a 30 sec exposure with the lens cap on, load it in raw developer, and turn the hot pixel noise reduction off, you end up with a multi colour wonderland of hot pixels..

    I’m not sure if it’s me being anal, or my sensor is damaged. with my pentax I see nigh on none at all…

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